I Simulated Life After an Alien Invasion
Descrição
Five years after the invasion, a small community in Mozambique is still calling for anyone who can hear them. There are machines inside the growth around the landed ship, and it is getting closer to their homes.
I wanted to follow the people who survived Part 1. How do you find each other when the internet is gone? How do you rebuild anything when the land you need is slowly being taken over? This time we hear it from the survivors, through their radio calls, local broadcasts and the messages they manage to pass between settlements.
Would you keep trying to defend your home, or leave before you know there is somewhere else to go?
Watch Part 1:
https://www.youtube.com/watch?v=MVIwvywuQpQ
For a chance to be a character in one of my stories, join my Patreon:
https://www.patreon.com/cw/jacopist
Join my Discord:
https://discord.gg/KcrEzFXaXq
Thank you to everyone who recorded voices for this video: Solon, heschter, Humanidades, DeadTried
And to Commander 10K, Lewis Foy and TabBuddie for supporting the channel.
This is a fictional scenario. The research informed the geography, shelters and radio communications. The alien growth, technology and events are written for the story. Voices include community recordings and synthetic speech.
CHAPTERS
00:00 Previously
01:09 We are still here
SOURCES AND MAP CREDITS
Emergency radio and message relays: ARRL ARES and National Traffic System.
https://www.arrl.org/ares
https://nts2.arrl.org/radiogram/
Shelter background: Swiss Federal Office for Civil Protection and Finland's Ministry of the Interior.
https://www.babs.admin.ch/en/shelters-for-the-population
https://valtioneuvosto.fi/en/-/1410869/finland-has-civil-defence-shelters-for-about-4.8-million-people
Satellite land imagery: © ESA WorldCover project 2021 / Contains modified Copernicus Sentinel data (2021) processed by ESA WorldCover consortium. CC BY 4.0. Historical annual composites were cropped and assembled with fictional overlays.
https://esa-worldcover.org/en/data-access
https://registry.opendata.aws/esa-worldcover-vito-composites/
Ocean background: NASA Earth Observatory, Blue Marble: Next Generation, August 2004, Reto Stöckli, via NASA GIBS. Part 1 recap uses the March 2004 image and EOxCloudless 2016 by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 & 2017), CC BY 4.0.
https://science.nasa.gov/earth/earth-observatory/blue-marble-next-generation/base-topography-bathymetry/
https://cloudless.eox.at
Population geography: Schiavina, M., Freire, S., Carioli, A. and MacManus, K. GHS-POP R2023A, 2020 epoch. European Commission, Joint Research Centre. CC BY 4.0. Aggregated and adapted into fictional survivor and death distributions.
https://doi.org/10.2905/JRC.CXKEDRR
Methods: Pesaresi et al. (2024).
https://doi.org/10.1080/17538947.2024.2390454
Geography: Natural Earth, public domain. Catchments: BasinATLAS / HydroATLAS, Linke et al. (2019), CC BY 4.0. Adapted to constrain the illustrated spread.
https://www.naturalearthdata.com/about/terms-of-use/
https://doi.org/10.1038/s41597-019-0300-6
https://creativecommons.org/licenses/by/4.0/
Terrain: Mapzen / Tilezen. Underlying terrain credits: ArcticDEM, created from DigitalGlobe imagery with NSF awards 1043681, 1559691 and 1542736. Australia © Commonwealth of Australia (Geoscience Australia) 2017. Austria © offene Daten Österreichs, DGM Österreich. Canada contains information licensed under the Open Government Licence – Canada. Europe produced using Copernicus data and information funded by the EU, EU-DEM layers. Global ETOPO1: NOAA. Mexico: INEGI, Continental relief, 2016. New Zealand: Copyright 2011 Crown copyright (c) Land Information New Zealand and the New Zealand Government, all rights reserved. Norway © Kartverket. UK © Environment Agency copyright and/or database right 2015, all rights reserved. US 3DEP and global GMTED2010 and SRTM data courtesy of the U.S. Geological Survey.
https://github.com/tilezen/joerd/blob/master/docs/attribution.md
Blender environments use assets from BlenderKit and Poly Haven. Swiss mountain backdrop: Jamcib, Vallée de Viège, public domain. Modified for the fictional scene.
https://commons.wikimedia.org/wiki/File:Vall%C3%A9e_de_Vi%C3%A8ge.JPG
https://polyhaven.com/license
#AlienInvasion #Simulation #Jacopist
I wanted to follow the people who survived Part 1. How do you find each other when the internet is gone? How do you rebuild anything when the land you need is slowly being taken over? This time we hear it from the survivors, through their radio calls, local broadcasts and the messages they manage to pass between settlements.
Would you keep trying to defend your home, or leave before you know there is somewhere else to go?
Watch Part 1:
https://www.youtube.com/watch?v=MVIwvywuQpQ
For a chance to be a character in one of my stories, join my Patreon:
https://www.patreon.com/cw/jacopist
Join my Discord:
https://discord.gg/KcrEzFXaXq
Thank you to everyone who recorded voices for this video: Solon, heschter, Humanidades, DeadTried
And to Commander 10K, Lewis Foy and TabBuddie for supporting the channel.
This is a fictional scenario. The research informed the geography, shelters and radio communications. The alien growth, technology and events are written for the story. Voices include community recordings and synthetic speech.
CHAPTERS
00:00 Previously
01:09 We are still here
SOURCES AND MAP CREDITS
Emergency radio and message relays: ARRL ARES and National Traffic System.
https://www.arrl.org/ares
https://nts2.arrl.org/radiogram/
Shelter background: Swiss Federal Office for Civil Protection and Finland's Ministry of the Interior.
https://www.babs.admin.ch/en/shelters-for-the-population
https://valtioneuvosto.fi/en/-/1410869/finland-has-civil-defence-shelters-for-about-4.8-million-people
Satellite land imagery: © ESA WorldCover project 2021 / Contains modified Copernicus Sentinel data (2021) processed by ESA WorldCover consortium. CC BY 4.0. Historical annual composites were cropped and assembled with fictional overlays.
https://esa-worldcover.org/en/data-access
https://registry.opendata.aws/esa-worldcover-vito-composites/
Ocean background: NASA Earth Observatory, Blue Marble: Next Generation, August 2004, Reto Stöckli, via NASA GIBS. Part 1 recap uses the March 2004 image and EOxCloudless 2016 by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 & 2017), CC BY 4.0.
https://science.nasa.gov/earth/earth-observatory/blue-marble-next-generation/base-topography-bathymetry/
https://cloudless.eox.at
Population geography: Schiavina, M., Freire, S., Carioli, A. and MacManus, K. GHS-POP R2023A, 2020 epoch. European Commission, Joint Research Centre. CC BY 4.0. Aggregated and adapted into fictional survivor and death distributions.
https://doi.org/10.2905/JRC.CXKEDRR
Methods: Pesaresi et al. (2024).
https://doi.org/10.1080/17538947.2024.2390454
Geography: Natural Earth, public domain. Catchments: BasinATLAS / HydroATLAS, Linke et al. (2019), CC BY 4.0. Adapted to constrain the illustrated spread.
https://www.naturalearthdata.com/about/terms-of-use/
https://doi.org/10.1038/s41597-019-0300-6
https://creativecommons.org/licenses/by/4.0/
Terrain: Mapzen / Tilezen. Underlying terrain credits: ArcticDEM, created from DigitalGlobe imagery with NSF awards 1043681, 1559691 and 1542736. Australia © Commonwealth of Australia (Geoscience Australia) 2017. Austria © offene Daten Österreichs, DGM Österreich. Canada contains information licensed under the Open Government Licence – Canada. Europe produced using Copernicus data and information funded by the EU, EU-DEM layers. Global ETOPO1: NOAA. Mexico: INEGI, Continental relief, 2016. New Zealand: Copyright 2011 Crown copyright (c) Land Information New Zealand and the New Zealand Government, all rights reserved. Norway © Kartverket. UK © Environment Agency copyright and/or database right 2015, all rights reserved. US 3DEP and global GMTED2010 and SRTM data courtesy of the U.S. Geological Survey.
https://github.com/tilezen/joerd/blob/master/docs/attribution.md
Blender environments use assets from BlenderKit and Poly Haven. Swiss mountain backdrop: Jamcib, Vallée de Viège, public domain. Modified for the fictional scene.
https://commons.wikimedia.org/wiki/File:Vall%C3%A9e_de_Vi%C3%A8ge.JPG
https://polyhaven.com/license
#AlienInvasion #Simulation #Jacopist
Palavra-chave: imagens de mocambique






















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Comentários da comunidade
@Jacopist YouTube · 22/10/2026 · 👍 501
Thank you to everyone on discord who recorded voices for this one, massive thank you. If you want to join and appear as a voice in my next videos link in the description :) this one was a beast to make but all in all im happy with the result, lmk what you think, and lmk your ideas for part 3!
@dyodee-o4582 YouTube · 23/10/2026 · 👍 472
"survivor reinforcement arrive" Gave me chills.
@Razz646X YouTube · 22/10/2026 · 👍 1384
"Sorry about that. Our automated planetary reconfiguration devices were supposed to only alter Venus for our life forms. For some reason, the AI targeted your planet."
@Reefkeepers_Archive YouTube · 22/10/2026 · 👍 1541
omg, the largest population center was in Switzerland because of the large amount of survival bunkers built after ww2...
@m1haeel327 YouTube · 22/10/2026 · 👍 322
aliens playing cat and mouse with one another and earth being their playground is crazy
@killeraven YouTube · 22/10/2026 · 👍 1070
So the 2nd alien ship is the enemy of the fungus one. They arrived in mars and destroyed the fungus alien base and then went to other planets to asses the proliferation of the fungus one. They took almost 40 years to arrive after the fungus one so they probably were chasing the fungus aliens. So many questions I love it !
@cloudburst-wan YouTube · 22/10/2026 · 👍 991
no way there's a sequel. this gonna be good food eating material
@rollatape-s1j YouTube · 22/10/2026 · 👍 307
dudeee the surviving human communities contacting eachother is such a feel good moment, its so beautiful lol
@adi.dogaru YouTube · 22/10/2026 · 👍 326
Absolute cinema! Now that the second civilization arrived, the stakes have never been higher. Can't wait for the third part!
@CaptainHonkyy YouTube · 22/10/2026 · 👍 155
someone needs to make this plot into a realistic movie. same timeframe, same amount of time elapsed, same everything. down to the most minuscule details. This is quickly becoming one of my favorite channels.